JADE KNIGHT: A-Type - Type A Default "Beam Short Rifle": Fires multiple weapons forward in a spread. Number of projectiles and spread increase with powerups. - Type A Focused "Great Typhoon": Damage and push enemies in a large forward spread. Damage increases with powerups. - Type A Hyper Mode "Random Rampage": Combines weapons of both A and B sets for a limited time. Hyper Gauge increases by dealing damage. - Type A Hissatsu "Saikron Laser": A massive spiral laser erupts in the center of the screen that draws enemies into it. - Type A Ability "Arms Knight": Item, score and Hissatsu pickups are doubled in effect. JADE KNIGHT: B-Type - Type B Default "Meltdown Typhoon": Fire a constant heat laser in an uninterrupted line. Power and horizontal range is increased with powerups. - Type B Focused "Meltdown Typhoon": Power of default weapon is further increased while focused. - Type B Hyper Mode "Random Rampage": Combines weapons of both A and B sets for a limited time. Hyper Gauge increases by dealing damage. - Type B Hissatsu "Gravity Bullet": Explosive energy bursts erase enemies and bullets from the screen. - Type B Ability "Scrander Kick": Can destroy enemies by moving into them while no buttons are pressed. BLACKTION: A-Type - Type A Default "Tion Ray": Shoot lasers in a straight line. Strength and firing speed increase with powerups. - Type A Focused "Rail Crusher Punch": Launch multiple rocket punches forward. Strength, firing speed and horizontal range increase with powerups. - Type A Hyper Mode "Shine Crusher": Absorb all grazed bullets for a short time, and counterattack with built-up energy when Hyper Gauge is depleted. Hyper Gauge increases while grazing. - Type A Hissatsu "Over Blade": A short-lasting, powerful sword swipe that clears the screen of enemies and bullets. - Type A Ability "Grand Field": Hyper Mode may be activated at half gauge or higher. BLACKTION: B-Type - Type B Default "Double Buster Cannon": Twin machine cannons fire in a small spread. Spread and number of projectiles increase with powerups. - Type B Focused "Tion Scatter Burst": Multiple lasers are fired in a wide arc. Homing ability is added with powerups. - Type B Hyper Mode "Grand Shine": Multiple homing lasers are fired, even when not attacking. Hyper Gauge increases while grazing. - Type B Hissatsu "Final Tion Beam": Fire a wide, sustained laser forward. - Type B Ability "Blacken Shield": Can sustain two hits before losing a life. ANKAIAGE: A-Type - Type A Default "Valagras": Shockwaves are thrown forward. Horizontal range and firing speed increase with powerups. - Type A Focused "Jet Tomahawk": Rocket punches home in on enemies. Strength and projectile speed increase with powerups. - Type A Hyper Mode "Blood Sword": Automatically converts full Hyper Gauge into an extra life. Hyper Gauge increases by defeating enemies. - Type A Hissatsu "Blood Tornado": A circular barrier destroys enemies and bullets. - Type A Ability "Souleater": If no Hissatsu uses remain, use Hissatsu button to sacrifice one life and replenish full stock with no adverse effects. ANKAIAGE: B-Type - Type B Default "Split Slitter": Multiple blades fire in a wide formation. Number of projectiles increase with powerups. - Type B Default "Diabolic Eye": Fire twin lasers in a line. Strength, size and duration of beams increase with powerups; uninterrupted fire at max power. - Type B Hyper Mode "Berserker": Automatically converts full Hyper Gauge into Hissatsu stock. Hyper Gauge increases by defeating enemies. - Type B Hissatsu "Shock Cross": Slash the screen into quarters and deal heavy damage to enemies. - Type B Ability "Dread Aura": Every tenth graze rewards a powerup item. FIGHTER GANDRINE: A-Type - Type A Default "Lightning Combo": Short-range attacks produce weaker shockwaves. Strength increases with powerups. - Type A Focused "Dragon Kick": Short-range attacks turn defeated enemies into showers of bullets. Range and strength increase with powerups. - Type A Hyper Mode "LC Max Driver": Attack strength, range and speed is greatly increased for a limited duration. Hyper Gauge increases while not attacking. - Type A Hissatsu "Thunder Halo": A shockwave attack erupts into a powerful circular blast upon contact with an enemy. - Type A Ability "Exa Crack Fist": Melee attacks do not suffer damage reduction. FIGHTER GANDRINE: B-Type - Type B Default "LC Burst Cannon": Rapid-fire lasers in a straight line. Projectile speed increases with powerups. - Type B Focused "Stock Assault": LC Burst Cannon charges while not firing in focused mode. Power greatly increases with powerups. - Type B Hyper Mode "Abandonment Jump": Become immune to bullets for a short time. Hyper Gauge increases while not attacking. - Type B Hissatsu "Final Touch": Dash up-close to an enemy and deal extreme damage. - Type B Ability "Counter Palm": When hit by a bullet, using a Hissatsu within a short time will prevent losing a life. GINGABLAZE: A-Type - Type A Default "Gingashot": Fire energy bursts in alternating arcs. Projectile speed increases with powerups. - Type A Focused "Gingalance": Spears are thrown in a line. Strength increases with powerups. - Type A Hyper Mode "Flash Wall": Create a stationary barrier for a short duration. Hyper Gauge increases when picking up items. - Type A Hissatsu "Gingahou Max Formation": Fire a screen-clearing wave cannon. - Type A Ability "Flash Step": Speed is greatly increased when no buttons are pressed. GINGABLAZE: B-Type - Type B Default "Burning Smash": Rocket punches are launched forward. Strength increases and spread is added with powerups. - Type B Focused "Burning Drill": Forward-launching rocket punches linger and damage enemies with higher defenses. Duration per enemy increases with powerups. - Type B Hyper Mode "Flash Ginga Finish": Momentarily stop all enemy and bullet movement. Hyper Gauge increases when picking up items. - Type B Hissatsu "Gingaken Shinkuugiri": A massive sword wave damages all enemies and reflects bullets for additional damage. - Type B Ability "Remote Collection": Items hit by attacks are automatically collected.